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Had to add most new guns to Nimble's offer, also lowered goodwill required to show more goods in the shops since old CoM-like mods have barely any contracts to fullfill. I personally prefered Benelli, hoping that I don't need to unjam it by unloading every shell and then loading again. Nowhere to find in the drop pool, or spawner for that matter, like USAS-12 that would come handy in main quest line against some really nasty mutants. I was amazed to find out they put TAZ weapons pack yet missed some guns from their (RttN) old arsenal.
#Best mods for stalker shadow of chernobyl how to
I'd kind of like to try my hand at making some actual mods, but I haven't found any helpful resources to explain what most of the functions in the ltx files do or how to make scripts or really anything else except the most barebones stuff.Īlmost two years after my last playthrough, which was before latest update that bring TAZ weapons pack, I've experienced more crashes this time. In the end I ran about 145 mods for my final run if I include my personal merges and patches.
#Best mods for stalker shadow of chernobyl mod
The jokey lootbox mod is actually way better than it sounds, it's really just like a chance to find a mini-stash within a stash and provides helpful stuff, everything from a chance to find a tool kit to harder to find junk like steel wool or spare parts. I like Grok's crafting overhaul quite a bit, but I didn't bother with his ballistic mods or body damage. One of the very best mods that just came out is keep crafting window open, this one, single mod improves the QoL in Anomalmeme so fucking much it's insane and makes you actually want to craft or repair stuff to save money instead of blowing billions of rubles out of laziness. I hated Trader Overhaul because it just adds tedium and fucks over most faction traders for dumb reasons and I disliked weapon and armor parts overhaul for the same reasons, it makes the game tedious. I also really hate the allegedly HD models everyone seems to adore, they look horrid to me and I much preferred and used MAO.Ī lot of the mods everyone claims are the best I wound up hating. I would have liked to use Provak's mod for a base since I'm all about gun porn, but his mod is a gigantic janky kludge and I have higher standards than he or his fans do, although I respect him for the tedium of having to port over every weapon from other mods even if they are messed up. Numerous restarts were involved when I felt the game was still progressing too quickly, there's no way in hell I should be a master stalker after 2 days game time. After about a month's worth of going through mods, merging them, and then personally tweaking them I finally managed to get an enjoyable playthrough of Anomaly done and did the story mode (I forgot how bad it was).